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for studying emotion signaling in economic bargaining games
Download EMOTLAB Software for PC (This compressed file is 100MB)
Click here to access the free supplemental materials for EMOTLAB Software
Contact me at email@example.com to receive a copy of the manuscript that describes how to operate this software.
(MAC download coming soon. Contact me if you want a copy now.)
I have developed a software package that I refer to as "EMOTLAB." EMOTLAB software generates a computer
interface in which the user can play any one of 78 distinct two-person, two-choice economic bargaining games
(e.g., prisoner's dilemma, coordination game) with a virtual opponent who is visible on the screen during each
round of play (see Figure 1).
The virtual opponent appears on screen at the end of each round of play as a digital image (e.g., jpeg or video) depicting any one of six different emotions (see Figure 2 below).
EMOTLAB software also enables the experimenter to make the virtual player's behavior contingent upon the user's behavior. For example, the virtual partner can be programmed to defect whenever the user defects (e.g., Tit-for-Tat). Finally, the emotional display of the virtual opponent can be made contingent upon the user's behavior. For example, the virtual partner can be programmed to display anger whenever the user defects and happiness whenever the user cooperates (or visa versa).
Back to TopLast updated December 2005